![]() When the game was originally released on the NES it was notable for showcasing the unique ‘Job’ system. And yes, you probably have seen a plot like that several times before. The player assumes the role of an orphaned teenager who teams up with three other parentless adolescents with the primary aim of restoring peace to their troubled homeland. The storyline definitely isn’t going to win any prizes for originality, but then it was written a decade and a half ago. Resolutely ‘old school’ in design and execution, FFIII certainly feels like a game from many moons ago. Resplendent in shiny, three-dimensional livery, Square’s untold classic is at long last available for the enjoyment of gamers outside of the Land of the Rising Sun.įor those fans that have been weaned on the semi-futuristic worlds displayed in more recent Final Fantasy games, this remake will come as something of a shock. One game in the lineage has so far eluded hardcore fans, however - the Japan-only NES release, Final Fantasy III. The Playstation was lucky enough to experience two anthology collections and more recently Nintendo’s Gameboy Advance has been granted thoroughly enjoyable ports of the SNES editions. ![]() Never a company to miss additional revenue streams, Square (by this point fused with former rival Enix) slowly began to publish properly translated editions of their former classics. The newly discovered English-speaking fan base began to grow restless and many wondered where the six other Final Fantasy games had gotten to. The aforementioned Playstation epic quickly changed that and RPG brand went on to became a household name, kick starting a Western obsession with turn-based Japanese adventure titles. Up until Final Fantasy VII, Western gamers had been largely ignorant of Square’s premier product. So far, I've liked it, although magic is highly overpowered with the hack.Given the stature of the Final Fantasy series, it’s somewhat surprising to think that only very recently has the entire franchise been made available to a worldwide audience. Supposedly, the Steam version looks even better than the PSP version, but it lacks the Auto-Battle feature to speed up battles, there's no option for NES soundtrack, and there's a game-breaking save corruption bug.įinally, there's a hack called Maeson Mix for the NES version: It rebalances the classes, making every job useful, and makes the game more challenging. I haven't played the Steam version, but I've heard it has a goofy UI from the mobile versions (which I haven't played, either). Another flaw is that the battle animations are very slow, but I always switched to Auto-Battle after giving everyone orders, which increased the battle speed to 2x. I think I had clocked about 30-40 hours to reach the Crystal Tower, and after that, I needed another 30-40 hours to level up to 99 and get some of my jobs to level 99. If you want to defeat the Iron Giant, you'll need to grind for dozens of hours. For the negatives, the post-game is extremely grindy. ![]() The PSP version looked much better than the DS version, added an Auto-Battle feature to speed up battles, all sidequests could be completed offline, and there is an option for the original NES music. In addition, I didn't like how so many sidequests required you to use WiFi to send other people messages. The DS version had characters with personalities, but they seemed forced, since none of them have any real character development. The NES version was alright for me, though a bit slow, and some jobs are quite unbalanced (Scholar is nearly useless, Ninjas and Sages are overpowered). I've been thinking what the best version of this game is. ![]()
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